Here are some general rules
1. Format
- The match will be played between two teams, each with a maximum of 10 overs.
- Each team should consist of 7 to 11 players.
2. Batting and Bowling
- Batting Team: The team that bats will have 10 overs to score runs.
- Bowling Team: Each bowler can bowl a maximum of 2 overs.
- Powerplay: The first 2 overs of each innings will be considered as the Powerplay, during which a maximum of 2 fielders are allowed outside the 30-yard circle.
- After the powerplay, a maximum of 5 fielders can be placed outside the 30-yard circle.
3. Ball
- The game will be played with a tennis ball.
- No bouncers will be allowed. The ball must not bounce more than once before reaching the batter.
- Wide balls: If the ball is bowled outside the leg or off side of the batter, it will be declared a wide and will count as an extra run.
4. Extras
- No Balls: Overstepping the line will be penalized by giving one extra run and a free hit (if it is a front-foot no ball).
- Byes/Leg Byes: Runs can be taken if the ball hits the body or if the ball passes the wicketkeeper or slips.
5. Dismissals
- Standard dismissals apply: bowled, caught, leg before wicket (LBW), run out, stumped.
- Retirement: If a batter gets injured, they may retire, but they can come back to bat at any position later.
- Hit Wicket: If a batter hits the stumps while batting or running, they are out.
6. Fielding Restrictions
- No more than 5 fielders can be placed outside the 30-yard circle after the Powerplay.
- Fielding positions should follow normal cricket rules.
7. Result
- Tie: If both teams score the same number of runs, the game is considered a tie.
- If the game is interrupted by weather, a DLS method can be used to adjust overs (if applicable in tournament rules).
- Winner: The team scoring the most runs wins the match.
8. Umpires
- Two umpires will manage the game, ensuring all rules are followed and making decisions on various plays.
9. Finals and Decider
- In case of a draw in the finals, there may be a super over to decide the winner.
These rules can vary based on the specific tournament or location, but they are generally accepted as a standard.