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Windsor Cricket League 2025
Noida5601 Views
31-01-2025 to 09-03-2025
  • 22Total Matches
  • 5Total Teams

Organiser's Detail

Tournament's Detail

NAME

Windsor Cricket League 2025

DATES

31-Jan-25 to 09-Mar-25

LOCATIONS

Noida - Sector 78 Open Cricket Ground

BALL TYPE

TENNIS

Other Details

For Free hit incase of No-ball (1 run for no-ball will be counted)
For Free hit: If ball goes outside the court directly OR run-out, player will be considerd out. For Free hit: If batsman is bowled, stumped or get caught: He will be considered not out
If batsman hits ball outside on a No-Ball, he will not be considerd OUT. Only if it is free hit and ball goes outside, then he will be considered OUT

Umpire decision will be final. Incase of doubt between both umpires, ball to be redone. Only Captain to talk to Umpires. New balls will be used at start of new innings.

Super over incase of Tie for all matches. 2nd super over, incase of 1st super over is tied. Incase of 2nd super over is also tied, then bowl out. No field restrictions.

Each captain must ensure player availability. Incase, player is not available then team will play with short players. Player short due to urgency: Substitute fielder can be taken from squad of opponent's team or any of player participating in the tournament. Team with short player will have to play with short batsman/bowler. Substitute can only do fielding/wicket keeping. No bowling or Batting allowed by substitute player. Substitute is applicable if total fielders are 6 or less (including wk and bowler)

Umpires to start the match on time. 1st slot umpires to carry the kit, tape, balls etc. Every Captain must report at ground: 15 mins in advance. No substitute will be given for player arriving late. Matches will start on time

Max 2 players can be outside second pole for non power play overs (including super over case)

Dead Ball:
If bowler hit non striker end wicket by mistake with hand/leg, while bowling then it will be a dead ball
If there a dead ball (2 drops/tappa before striker end crease) and ball is outside the wide ball mark, then one run will be count for wide ball. There is no run on dead ball except this.

Last man can bat along but there should be non striker also, who will do only running.

Last contact of ball to be considered for max runs. Example: If ball hits for 2 runs and then it goes for 4 runs, 4 runs will be considered. If balls hits 4 first, then it goes for 2 runs, then maximum runs, meaning 4 will be considered

Rule of No Ball in case of full toss above waist height. Same rule for all type of bowlers: Spin bowler, Fast bowler

Runs will be allowed (Leg bye), if batsman does not offer any shot Or there is evasive action by batsman. Wide, Byes, No balls will be counted in this case

No Ball Rule : For side crease, no ball incase the back leg touches the line. For popping crease, front leg over the line, will be no ball

Slot Swap :no changes allowed, under any circumstances

Camera for recording during non-league matches to be used for : Waist height no ball, 1st/2nd bouncer, run out, stumping). knockout matches (Semi Final, Final). Time bound decision say within 5 mins by Umpires

Runner : If opponent captain is OK, then only runner will be allowed. (incase of injury)

Retired Out is applicable. Retired hurt (case to case basis, if injury happens during the match)

Player withdrawal/change after Auction : No player/team will be added after the auction.
If any player withdraws after the auction, then replacement will be provided, if like-to-like replacement is available and agreed by all Captains

Decision taking time by Umpires : Max 3 mins in normal circumstances
(incase of dispute/DRS). 1 DRS per inning/per team only for SF, Final. Review retain applicable based on DRS success/failure

Only 3 bowlers are available with team during match : (To be confirmed at time of Toss)
League Match : 1 bowlers can bowl 4 overs each.
Penalty of 2 overs in both cases during batting, means this team will do batting for 10 overs (league matches) or 12 overs (during non-league matches)

League matches will be 12 overs. Bowlers can bowl maximum of 3 overs.
1st Power play will be of 3 overs at start of innnings. 2nd Power play will be of 2 overs. To be decided by batting team. if no decision, then last 2 overs will be considered as PP overs

Throw bowling not allowed. Wide, Bye, leg-bye, Over throw runs will be counted. LBW not applicable. Captain/Vice captain of non-playing teams will do umpiring.

1st PP: 0 Players outside (No extended Net), 2nd PP : 2 Players outside (Extended Net), 3rd PP : 1 Player outside (No extended Net)

Declared 1/2 runs in Offside Net (if 8 players, per team). 2 players in slip position. Maximum runs to be considered, irrespective of the are travel area and however it hits the pole area. Grey Pole, Football net and green base to be considered. Even the area above the goal post is considered for "Declared runs"

Power Blaster over can be taken by bowling team at any point. Player will be considered NOT OUT if Ball goes Outside the box . If not taken, then last over becomes Power blaster over by default

Wicket keeping gloves : Not applicable

Keeper can throw : Over arm, Under arm both ways ok

If ball goes outside the playing area, after touching fielder : Runs declared will be based on, the area from where, ball has gone through : 1,2,4,6 runs

Bonus Points as per Crichero app. Criteria to be checked for batting and bowling

No Qualifier/Eliminators this time. T2 Vs T3 (Eliminator), T1 will play Final directly (Eliminator and Final match will be of 14 overs, Overs distribution by bowler : 4-4-3-3)) 2 Power play : 3+3

Fielders can move (Runs backwards towards boundary) during power play (after shot is played by batsman)

Wicket keeper movement during the delivery (Keeper can move left and right)

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